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SSX10 Turrets

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Post Options Post Options   Thanks (0) Thanks(0)     Back to Top Direct Link To This Post Posted: February/23/2006 at 16:23
d-man View Drop Down
Optics GrassHopper
Optics GrassHopper


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Hello is there anyway to loosen the turrets on the scope without ruining it? Thank you for any help you can give
Post Options Post Options   Thanks (0) Thanks(0)     Back to Top Direct Link To This Post Posted: February/23/2006 at 17:19
Dale Clifford View Drop Down
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gotta ask why?
Post Options Post Options   Thanks (0) Thanks(0)     Back to Top Direct Link To This Post Posted: February/23/2006 at 17:30
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Optics GrassHopper
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Hello, yes...I'm not the best a zeroing in a scope and i usually spend about three boxes of surplus 308 shells at 5$a box in doing so and when its got tough turrets it gets me nervous just thinking how hard its going to be to keep completly still while trying to turn them into place any suggestions on zeroing in or the tough turrets? thank you.
Post Options Post Options   Thanks (0) Thanks(0)     Back to Top Direct Link To This Post Posted: February/23/2006 at 18:18
catusbill View Drop Down
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If it is a bolt action...remove the bolt and bore site your scope at something 50 yards away. look down the bore at a target on a gun rest. Then look through the scope without moving the scope. Repeat until your convinced your are seeing the same spot down range. Rough adjustment of windage and elevation will get you on paper if your base and mounts are properly align with your receiver.

If the receiver is not aligned with the barrel, you got more problems than your scope.


Edited by catusbill
Post Options Post Options   Thanks (0) Thanks(0)     Back to Top Direct Link To This Post Posted: February/24/2006 at 09:35
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Casino Cruiser

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Out of the box the knobs are really stiff and hard to turn as you've found out. To loosen them up just run the knobs back and forth until they bottom out. This will break them in and make them easier to work. This works best when the scope is not mounted.
Post Options Post Options   Thanks (0) Thanks(0)     Back to Top Direct Link To This Post Posted: February/25/2006 at 12:20
Urimaginaryfrnd View Drop Down
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Resident Redneck

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Image of Shooters Ridge Deluxe Rifle Rest

Shooters Ridge Deluxe Rifle Rest

 

Even if you are not the best shot if you use a rest like this it will absorb a lot of the recoil and hold your rifle steady. Once the rifle is at zero at what ever range you select  100yds,  200 yds,   600yds you losten the hex screws and turn the turret to show "0" then tighten the hex screws and check it. Now you start keeping records how many clicks or how many MOA up to farther known distances or down to closer distances.

Post Options Post Options   Thanks (0) Thanks(0)     Back to Top Direct Link To This Post Posted: February/26/2006 at 00:00
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Optics GrassHopper
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You can work the turrets as suggested, but you need to remember that the turrets are designed to be tough to move. Its designed as a duty scope, so the turrets can no
tmove out of adjustment when being beaten about in the field. My zero procedure is as follows:

Bore sight the gun, either by yourself if you have the equipment of have someone at your range do it. If youre nice some people will do it for free.
Test fire 1 round at 50 yds to make sure youre going to hit paper
Move out to zero range (100 yds for me)
Fire 3-5 shot group.
Bring target in and locate approximate center of group. If you have good spotting scope you can measure with that.
Measure neccessary elevation and windage needed to move group to POA.
Make adjustments to scope. This can be done one at a time or if youre brave both windage and elevation can be turned at the same time.
Shoot another 3-5 shot group and repeat as needed to get where you want to be.

There is no need to keep the rifle steady while youre turning the knobs and counting clicks.
Post Options Post Options   Thanks (0) Thanks(0)     Back to Top Direct Link To This Post Posted: February/26/2006 at 11:15
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Resident Redneck

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My sight in prociedure is not quite as scientific. Once a new scope is on I shoot it at 100 yds and see if Im on the paper if not walk closer and shoot again to see where in the world the first bullet went then correct at 25yds it will be on there somewhere (hopefully dead center and high). Once Im on at 100 then I take it to 200 --- then I go home clean it let it get cold and another day check to see if first shot cold is on target. Then I work with it at different distances. (I would like to have my barrels cryogenically treated what do you guys think about cryo.)
Post Options Post Options   Thanks (0) Thanks(0)     Back to Top Direct Link To This Post Posted: February/27/2006 at 23:21
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Optics GrassHopper
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Cryo can be a good thing or a bad thing. Either way it costs money. I would NEVER send off a good shooting rifle for cryo as it can turn turn a good shooter into a
bad shooter, just as easily as it can do the opposite. Cryo would not be my first choice on where to spend the money. First would be buying as much glass as I
could muster, then ammo, training and range time.
Post Options Post Options   Thanks (0) Thanks(0)     Back to Top Direct Link To This Post Posted: March/01/2006 at 09:49
Steelbenz View Drop Down
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ROLL TIDE ROLL

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D-Man,

 Here's a little secret, bore sight at 25 yards,Zero at 25 yards. If you split the X at 25 yards with 168Gr. BTHP. Guess what, you just zeroed at 200 yrds.   



Edited by Steelbenz
Post Options Post Options   Thanks (0) Thanks(0)     Back to Top Direct Link To This Post Posted: March/03/2006 at 23:22
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Optics GrassHopper
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I have a SS10x42 scope. I turned my windage and elevation turrets 50 times a piece in and out. The elevation turret is a little tight to turn, but works well with very audible clicks. The windage turret on the other hand turns fairly easy, but the clicks are not as audible through the center of it's range. As a matter of fact, you can barely hear it. Can I fix this problem myself, or does it need to be sent back to the company? What would cause this? Thanks in advance for your help and info.

 

                                                                                          D-W

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